I am currently a postdoctoral researcher in the Playable Innovative Technologies Lab (PLAIT) at Northeastern University working for Gillian Smith and Casper Harteveld and was formerly a postdoctoral researcher at the Institute of Digital Games at the University of Malta working for Georgios Yannakakis.
My research acknowledges that humans and computers excel in different areas of the creative process, and draws on these unique talents to build systems that harness the power of each. Conceptualizing creativity as a search in a structured space of computational artifacts, I research constructing such search spaces and search methods to solve a given problem or produce a desired experience, with effective search and modes of human-computer collaboration as core concerns. While my doctoral work focused on developing representations and collaborative environments for composing music, during my postdoctoral positions I have been extending these ideas to build and study video games from both AI and human-computer interaction perspectives. My combined doctoral and postdoctoral work intersects with data science, human-computer interaction, and many areas of artificial intelligence. In the future I plan on developing methods for designing games and facilitating human-computer collaborations that focus on solving problems in domains.